Posted by: Ocean's Dream | January 22, 2008


So now, it’s off to do canopies. They’re very nice things to use for forests. So, how about we get started on that?

We’ll start with a 3 tile x 3 tile box. You don’t have to, but I’ll do it here so that we can take a look at the whole canopy section at once. I colored it a dark green, it could be any dark color you want, including black. It doesn’t even need to be a solid color, you could have a leafy texture to it if you’d like.

I’m starting with the lower middle tile. Here’s a step by step picture:

There are 2 versions there. The top one is smaller, and I was playing around with the bottom to get a more leafy version. With these, you’ll see that it generally goes from light to dark. Make sure they tile horizontally! (For the tiles on the sides, they need to tile vertically)

Now, once you’ve done that, you can go ahead and copy it and rotate it 90 degrees. Copy it again, rotate 90 degrees. Copy it one last time, rotate again. That way, you have all 4 sides without having to redraw them.

We have the corners to worry about now. Let’s go ahead and take care of those. Take a corner part, and the sides that are next to it. We have to make sure the corner fits well with them. The sides will be a reference so you can connect them. I didn’t number the steps, but I’m pretty sure you know the order.

Go ahead and do the rotation thing with them too so you don’t have to redraw them 4 times.

Looks done, right? Wrong! Check this out:

We need to fix that. We’ll need 4 more tiles, but as before, you can copy/rotate a tile, so you only really need to do one. Put two of the same corner tiles together, and put the tile in between so you can work on it. Here’s another step by step thing:

Copying/rotating… you’ll want to have it seperate from the section we did before. There should be only 4 tiles in this one.

Then, place it on the tileset. If you have transparent parts (Which you should have), then it’ll go on the upper layer side. Then we’re done with that. You may want to make some new tree trunks for it as well, so follow the previous tutorial post for that.

So here’s an example map.


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